The first patch for Bethesda’s busted Fallout 4 next gen update leaves its biggest problems intact, and you’re still better off downgrading the game-

Fallout 4’s 14.4GB “next gen” update dropped at the end of April, dovetailing neatly with the very popular Fallout TV show on Amazon. It promised all sorts of bells and whistles to bring the (nearly decade old, my god) game up to date to the standards we expect from videogames in 2024.

And then, forgive me, it bombed. Hard. Very little visibly changed, mods went haywire, and the changes that were noticeable were mostly the parts of the game the patch broke. But fear not, because Bethesda has now put out Next Gen Update 2, featuring “fixes and improvements to address some of the feedback you provided us with on the previous update.”

But, well, that’s about all the good news I have for you. For the most part, the community has responded to the patch with an emphatic shrug: Most of the problems that were introduced by the first next-gen patch are still hanging around, with only relatively minor tweaks and changes for those of us playing on PC (tellingly, a hefty chunk of the patch notes specify they only apply to consoles).

“They only really fixed HDR (more or less), a few visual issues related to the performance options and the Creation Club stuff they added last update,” writes Reddit user diegodamohill, “That’s it, that’s this update in a nutshell. VATS is still broken, ultrawide is still broken, no fixes to a lot of day 1 issues, etc.”

Ever since Bethesda released the next-gen patch, ultrawide players have had to reckon with an absurdly stretched UI that I can only describe as ‘Big Chungus-esque’. Despite promising ultrawide support, the next-gen patch didn’t deliver a UI that could comfortably accommodate those of us with ultrawide screens. It looks quite awful, and is a regular source of complaints about the patch.

It, along with several other bugs, hasn’t been fixed. Nor do there seem to be many new fixes for the game’s new bugs, glitches, or (perhaps worst of all) the weapon debris crashes that have plagued the game ever since RTX GPUs became a thing.

So no wonder that many disgruntled players still recommend using the Fallout 4 Downgrader tool instead of accepting this patch: Rolling the game back to its functional, pre-“next gen” state. I suppose we can take some comfort in that: Even when everything is going awry, you can still rely on modders to fix Bethesda games.

Related Posts

Sales down, profits up at Capcom

Monster Hunter publisher Capcom reported Friday a year on year decline in annual sales, but a jump in profits for its full fiscal year.

The company said the past year is the seventh consecutive year of operating income growth and the fourth year in a row of record-high profits.

Sales for the fiscal year ended March 31 were 82 billion yen ($770 million), down 18 percent compared to the previous year, while operating income was up 26 percent to 23 billion yen.

The company attributed the profit increase to high-margin digital sales. Games including Monster Hunter World: Iceborne, and catalog sales of Resident Evil 2 and

Diablo 4's Lunar New Year Event Returns, This Time With An Even Bigger XP Buff

Diablo 4 is celebrating the year of the snake with the return of its Lunar Awakening event, and it’s making the event even more rewarding than last time around.

As detailed by Blizzard, the Lunar Awakening event will be live February 4-18 for both the game’s Eternal and Seasonal realms. Like last year’s event, Lunar Awakening replaces all of the game’s shrines with special Lunar Shrines Come from Sports betting site VPbet . These shrines function much the same as their normal counterparts, only with even more powerful effects in addition to their usual ones. Lunar Artillery Shrines, for example, have a chance to blast enemies with a holy bomb in addition to piercing enemies with holy arrows as…

Alien- Isolation 2 Is In Early Development With Original Director Returning

The creative director of Alien: Isolation, Al Hope, has announced a sequel to the horror game. He shared the announcement on Twitter to celebrate the game’s 10-year anniversary.

“Today, I’m delighted to confirm, on behalf of the team, that a sequel to Alien: Isolation is in early development,” Hope explained. “We look forward to sharing more details with you when we’re ready.” While he didn’t provide any other details, logos on the announcement suggest the game will be developed by Creative Assembly and published by Sega, just like the first one.

Alien: Isolation was first released in October 2014 and has been placed on many platforms over the years, including PC, PlayStation, Switch, Xbox, and mobile Come from on…

Among Us Future Updates Include Full Art Style Revamp and Larger Lobbies

Now that Among Us’ Airship map is live on all platforms, developer Innersloth has detailed some changes coming in future updates Come from malaysia online casino . This includes overhauling the art style, upping the lobby size, and opening up about development.

According to a blog post on the game’s itch.io page, Innersloth co-founder Marcus “Puffballs United” Bromander has “completely updated the art style with cleaner lines and an easier animation process.” Furthermore, the lobby size will increase to 15. (Innersloth noted that the new Airship map is the “biggest one yet.”)

Apex Legends Patch Targets Ongoing Server Issues

Apex Legends has been having some problems lately. While the game isn’t plagued by an unending wave of cheaters and hackers like Call of Duty: Warzone, it’s been seeing a lot more server stability issues. However, those problems should be addressed, at least somewhat, by the game’s latest patch according to the developer.

On Twitter, Respawn explained that players should now see fewer incidents of server instability, including teleporting, packet loss, and of course, lag. The developer also noted that it found a secondary issue with the game that would cause crashes that ties back to the game’s animated poses Come from malaysia online casino . That issue, along with others, will be addressed in yet another…

343 Industries Apologizes For Halo Infinite Juneteenth Cosmetic With Offensive Name

Various developers at 343 Industries have apologized for a Halo Infinite Juneteenth cosmetic that was briefly named after an endangered ape, with head of creative Joseph Staten calling the mistake “inexcusable.”

The free cosmetic, which arrived on Tuesday as part of the game’s weekly shop refresh, was meant to celebrate the federal holiday that marks the end of slavery in the United States Come from Sports betting site VPbet . The Juneteenth nameplate when it first arrived carried an optional color palette named Bonobo (an endangered species of great ape). This was quickly pointed out by Halo content creator Sean W, after which the emblem was renamed to “Freedom.”